A Glimpse into Our History

Let’s take a quick trip down memory lane and explore our first three games. These were more than just games to us—they were the start of our journey into the world of game development. With a global community of passionate fans, these early titles marked the beginning of an exciting adventure that would shape our future in the gaming industry.

StreetRace Rivals

StreetRace Rivals was the top Facebook game in its genre, boasting tens of millions of players and a monthly peak of 3 million active racers. It allowed players to experience the thrill of intense drag races across famous cities. Starting with basic cars, they upgraded them through their winnings, aiming to dominate the drag racing scene with strategic choices and personalized rides. Garage building and car customization were considered some of the best features, offering players unique control and customization options. The game had an extremely active community.

The game was built on Adobe Flash technology, pushing its capabilities to the extreme. The main reason for the game’s closure was the discontinuation of this platform.

StreetRace Rivals 2

The sequel game ‘StreetRace Rivals 2‘ was a popular drag racing game that allowed players to compete against opponents worldwide. It was a simplified version of the previous game, without the garage and crew aspect, and focused more on the precision of gear changes and launching. Customization and upgrading remained a significant part of the game.

StreetRally

Streetrally, our beloved debut game, was a top-down racer known for its emphasis on drifting and pure fun. Designed with a GTA-style perspective, it had cool physics for powerslides, burnouts, donuts, and more, taking you across varied terrains like snow, ice, tarmac, and sand, each affecting traction differently. Traffic also added an extra layer of challenge to various tracks.

Players could blast through checkpoints, time trials, point-collecting tracks, intense pursuits, drifting challenges, trick challenges, and thrilling escapes, while the fan-favorite multiplayer ensured endless excitement for players. In career mode, you could build and manage your garage, tune and upgrade your car, and manage your crew. A true passion project, Streetrally had a huge fanbase and following within the community.

The game was also built on Adobe Flash technology, pushing its capabilities to the extreme. The main reason for the game’s closure was the discontinuation of this platform.

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